Archive for February, 2010

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Visual Novel Logos Part 3: Oh the drama.

February 17, 2010

Round Three visual novel logo designs! In the last two posts we looked at the two most easily spotted designs for visual novels: crying girl games and bishoujo games. Our last article is about fantasy games, being that Fate/Stay Night is in this category I obviously have a good deal of interest in the topic. Fantasy visual novels usually have more complex and intricate plots than other visual novels. I will admit it was harder to get logos for this section compared to the 200+ logos I downloaded for the other two posts. I had to call upon twitter to get enough logos to feel comfortable about writing this. I would like to thank ClarissaG, Rainbowsphere, animeiscartoons, janaiblog, and wildarmsheero for all suggesting titles and saving me from having to pour through The Visual Novel Database for hours.

When comparing all three logo posts side by side, it becomes immediately obvious that each approach is very different. And that is what you want to have happen! Logos are meant to tell you something and give you an immediate feel to what you are going to be seeing (using, eating, whatever, etc.). Overall I saw a little more variety in the fantasy visual novel genre but you can see glean some common properties from them. There is a feeling of complexity to these logos that is composed of not only the many pieces involved by each piece having a flair of it’s own.

The first thing that stands out about fantasy game logos is they always have huge symbols in the background. They are usually ornate and just as important as the title as part of the logo. Where in other games any background symbol is usually merely an accent or a mascot the symbol in a fantasy game in an equal partner with the logo. The games usually have the title with bold and heave lettering with much smaller type for the subtitle. The gravity and darkness of the game is usually identifiable buy how dark the lettering on the logo is. This text usually appears on a straight line with only a minor bit of flair to the writing to make it stand out. Fate/Stay Night is a good example. The red and black command symbol in the background tells the reader that the game has a darkly mystical feel.  The letter of the text back this feeling up but mostly lets the symbol do the talking.

Color palette plays less of a role in these logos, you can see everything from pink to blue used, but there is a darkness creeping in to them. This move from dark to light can give a ominous feeling to the logos and establish that perhaps the story seems light or starts in a mild direction but opens up to something deeper. The type itself has a sharpness to it, either in the letters themselves or the formation they are in or both. Then there is the tell-tale symbol with the logo, in these cases that symbol usually represents something in the series rather than being an abstract object to establish feeling as seen in the previous visual novel posts. I see the complexity and layers of the logo as a representation of the story being told throughout the series.

I am always curious if other people agree with our observations or have other good examples to add to our case files. Other than that I leave the next part up to our readers. The 4th most obvious category for visual novels is horror games like Higurashi no Naku Koro ni and Saya no Uta but I could not come up with a common design aesthetic for their logos. If anyone wants to try and find a common design I am curious what they find. Also if anyone can find logo similarities in other types of visual novels I would like to hear about that as well.

Visual Novel Logos: Part 1 Part 2

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The Speakeasy: A Reverse Thieves Podcast – Drink #002

February 15, 2010

Anime 3000 presents: The Speakeasy

The Speakeasy is an ongoing conversation between the two of us about themes, trends, and concepts present in anime and manga and along side that sometimes there will be a critical analysis of fandom. If you were ever curious about our conversations that are the genesis of our posts then this will be utterly enlightening. If you never wondered about that, hopefully you will still enjoy the show!

Drink #002: Heart of Fire, Go Nagai VS. Gurren Lagann
This is THE match-up of manly madness made for men who marvel at mechanical monsters. The battle for the hearts and minds for those who love robot designs. A grudge match started in the land of the rising sun but ends in the home of the stars and stripes. In the red corner we have the dreamer from Wajima and the father of the Super robot, Go Nagai and Mazinger Z. In the white corner we have and the kings of boob bounce that are ready to pounce, Gainax and Gurren Lagann.
Actually this is an examination of why  Gurren Lagann is so popular with anime fans in the U.S. and Shin Mazinger only really has a fandom among Go Nagai fans despite seeming like shows that have almost identical appeal. What are the key factors that earn one show such a broad audience but keep people out of the other even though both show are awesome.
(Listen) (Show Notes)

And now your helpful bartenders at The Speakeasy present your drink:

Heart of Fire
* 1 to 2 measures Whiskey
* Tabasco sauce to taste 

Serve whiskey of choice in a shot glass, add a few drops of Tabasco sauce, and down in one swallow. Speedy intoxication may be the intended result for this fiery cocktail, but go easy with it, as not only the whiskey but also the capsaicin in the peppers in the Tabasco sauce can have adverse side effects if taken to excess.

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Sexy Voice and Robo, The Girl and the Otaku from U.N.C.L.E.

February 12, 2010

I actually watched the live action series of Sexy Voice and Robo, and enjoyed it immensely, thanks to it staring Matsuyama Kenichi (of L fame). I’m not sure exactly at what point I found out it was based on a manga, it must have been from Hisui. In any case, this Manga Moveable Feast deal seemed like a good as time as any finally get around to reading this work involving an amateur sleuth, a role that I have an immense fondness for, and a robot otaku.

I picked up the Sexy Voice and Robo manga a few years ago after reading several positive reviews and finding its independent comic vibe quite intriguing (plus the comic store had it 40% off). I liked it so much I threw it on my 2008 year in review but until now it went without a full discussion. When The Manga Curmudgeon proposed this project we both decided to throw in our two cents on a great franchise we had not given our full attention to on the blog.

Nico Hayashi has two amazing abilities, one is immediately obvious and the other is a little more subtle. She has the ability to change her voice with tremendous range. This ability has led to her uncanny insight into how people think and consequently which lets her read people like a book. One day an old gentlemen notices Nico’s talents and hires her to be a troubleshooter for various odd assignments. During her first mission she cons the otaku Iichiro Sudo into helping her. She soon forms an odd friendship with “Robo” as she calls him and involves him in various other assignments. All the stories in Sexy Voice and Robo involve Nico getting involved with someone and their problems. Almost all the cases revolve around one or more self-involved people with selfish problems. Although she is being paid by the old man for most of her mission it is obvious that she loves solving mysteries and figuring out how people work.

The style of both its story artwork are captivating in Sexy Voice and Robo. Take the visuals which will hit you immediately, it has got a more raw and energetic feeling than much of the manga released in English. The uncontrolled line work, the less precise flow, and the boldness of the strokes and shadows really enhance the read. It’s a comic by all means but it has a fine art quality to it at points. And at other points it made me think about American indie comics. I don’t know how much they have influenced Kuroda, but it comes off as a great hybrid style. The story then takes all that energy from the art and adds humor and a charming bittersweetness to top it off. This story simply stated is about a few happenstances meetings which lead into a whirlwind of human stories that are all little off kilter but moving.

Read the rest of this entry ?

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Legend of the Galactic Heroes Nickname Guide

February 10, 2010

So Legend of the Galactic Heroes has an epic cast of over 600 named characters, and even more problematic is that many of their names are insanely long and complex. So we decided to throw all that out, and it really became a fun game to find all these people memorable and easy to recall nicknames. This list will be updated as we review each part and new characters rise in prominence.

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