Fate/Extra’s Caster Route: Caster Might Make You Into A Horrible PersonJanuary 18, 2012
I have finally completed my final play through of Fate/Extra. Having completed it with Caster I feel like I have closed out the game. While I did not go through every scenario possible in the game I think I saw the optimal amount of possibilities. I would be interested in a few tiny details like using Saber with a female protagonist or taking Archer through Rani’s route but those little details are what YouTube is for. In this final post on Fate/Extra I just wanted to give my thoughts on playing as Caster. I mean how could I not play the game as the cute little fox goddess even if that is dangerously close to furry country.
I will admit I tore through this play through whereas I savored the other two. The third time around I had to put in cheat codes because there was no way I was legitimately grinding through the game a third time. I love Type-Moon but I am not crazy. It was sort of fun playing through the game as a level 99 god. You can actually win several battles are supposed to either come to a draw or have you be outright slaughtered. Winning them never changes to plot but it does get you some bonus dialog as a pat on the back for your accomplishments. That said it was still quite obvious that Caster is the hard mode. That is not to say that she is worthless because at times she is a wrecking crew. The problem is she is really slow to power up and definitely a glass cannon. When you start the game she is definitely the weakest character you can pick. She does not deal much physical damage, she has paper-thin defense, and it takes awhile for her to get the spells she needs to rip things apart. When you have her full complement of spells she is a monster but no matter how high level you get her she is always fragile and cannot absorb too much damage. But her basic spells are a nasty one two punch as they do their standard damage and can stun the opponent if you choose wisely. If you set things up correctly she can tear into even the toughest opponents. I took out Saver in 1 round with a level 99 Caster and Ryougi Shiki without breaking a sweat. She is challenging but rewarding to play.
Caster is a cutie-pie little vixen with a deceptive appearance. She seems like an airhead but she is someone who will just as easily deceive, set up, and then assassinate everyone around her in a way that would make the Count of Monte Cristo slightly uneasy. She is definitely designed to have a mixture of Yamato Nadeshiko loyalty, ditzy charm, and vengeful possessiveness. It does give her an amusing appeal if a bit on the moe wish-fulfillment side of feminine appeal. She is definitely the most openly affectionate and playful Servant as well as the most sexually aggressive. A bonny boom boom body does not hurt with features on the safe side of anthropometric. She was a refreshing sorbet after the sarcastic Archer. The most surprising part of her past was her connection to Twice H. Pieceman. It was set up in advance but like everything involving Pieceman I wish they had investigated it more. I also wish Caster was in other mediums as well. Her careful Machiavellian plotting combined with her harmless demeanor would make her an interesting character in a title outside of a tournament RPG.
That is it for Fate/Extra. I definitely got my money’s worth in the 3 play throughs I did. I admit that I certainly used the skip dialog button quite a bit in my third time through but Caster’s charm made it worth my time. I now have three max affection Servants to import into Fate/Extra CCC if that ever comes out. I hope that the game did well enough that Aksys Games considers picking up the sequel. I can’t wait to see how your characters transfer over and what rewards you get for playing the previous game. I can never get enough of the Fate universe.