“Crash Sayla Mass” is the creepiest thing ever.

We already did an overview podcast of Mechademia which included the third volume but we didn’t get to every little thing that we found interesting. Since this collection included the first Gundam essay so far, we thought we would pull it out for discussion (plus there is no way we couldn’t take a minute to say how creepy that sculpture is). It features a translated essay, Gundam and the Future of Japanoid Art by Takayuki Tatsumi, and then a response from the translator, Christopher Bolton.

When we were on the Manga Out Loud podcast Ed Sizmore discussed the idea that in academia the progress and exchange of ideas is facilitated by follow ups on establish papers. In the spirit of promoting an academic mindsetĀ  in the anime and manga communities we decided to take a stab at writing out own response to one of the articles instead of just doing a review of the third book. Gundam and the Future of Japanoid Art discusses how the novel Starship Troopers influenced Gundam and in turn influenced the way authors view the relationship between man and machine in fiction. The translator then wrote a response in which he talks about his recollection of the Gundam Generating Futures exhibit where Tatsumi’s article originally appeared in the catalog for.

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Anime Literati Take Over the Radio!

We did our first formal guest spot on Manga Out Loud this week. We had a long discussion with Ed about the first three books of Mechademia which sometimes went on wild tangent. But Ed has done a good job editing it down to a respectable 1 hour show. We go though the strengths and weaknesses of the series as well as noteworthy articles. We have an article about the third Mechademia coming up next week focusing on the Gundam essay. You can go back and read our reviews of the first and second volumes, too.

Manga Out Loud – Mechademia Vols 1-3 with special guest Reverse Thieves

The Rough Guide to Anime, Hoofing it in the Anime Outback.

As someone who writes for a blog that updates at least twice a week, it is extremely obvious that I have a passion about anime and manga. This lends itself to me taking an interest in books that examines anime as well. So when Narutaki was able to get the Rough Guide to Anime for an incredibly low price I was only too eager to review it. The Rough Guide series started as a series of travel guides for backpackers but in 1994 branched out into books that give overviews of various topics. In a way they a pretty much like For Dummies books but with a more rugged title. The book attempts to introduce the reader to what anime is and how unique and versatile it can be.

When I hear you say that, it makes me think about the people who are buying this book. How many of them are people who have a casual interest in anime and want to understand it better and how many are just bloggers, etc. who grabbed it to see if they find it sufficient. And of course every guide of every thing ever will have people divided on just how good it is and if they writer knows enough to call themselves an authority. But as luck would have it, Simon Richmond isn’t an entrenched otaku himself and so it’s almost a perfect look at what someone with a casual understanding of anime finds significant and interest grabbing.

We start with a brief history of anime going decade by decade to show how the medium started and then how it has changed over the years. The guide then runs down a list of 50 anime that everyone should see. The list is a mixture of TV series, OAVs, and movies with the main focus of being exceptional anime from through out the history of anime. The book then looks at the people who make anime with sections on studios, directors, voice actors, and musicians. It then segues into the various genres within anime with a few notable examples from each genre. The next section is how anime has mixed with other mediums such a live action dramas based on anime, video games crossovers, foreign co-productions, and various parts of anime fandom. The series finishes up with a glossary and a rather large section of links so you can learn more.

What is most important in a guide like this is accessibility, and I think Simon nails that. The breakdown of sections as well as the language therein are casual and without a feeling of bias or superiority. I found the myriad of sections of proper length and depth free for the most part of tangents but nice side notes and boxes for more information on some terminology or a specific incident or show. There is obviously a great deal of time dedicated to Tezuka, as is warranted, but I do feel others needed more focus overall. This is helped somewhat in the call-outs to important names but some times to confusion. For example, Go Nagai is certainly a name to know but why is he in the directors section? I think it would have been best to just have an overall section of influential people. This would have also made the seiyuu and music sections look less neglected.

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