All Points Bulletin: Zorg of Versailles

If you have any suggestions for what to highlight on an APB drop us a line via email or Twitter.

Narutaki’s picks:

  • Oscar’s Pachinko Revolution
    Apparently, unbeknownst to me there are multiple Rose of Versailles panchiko machines. These are images from the latest one. The only thing I’d be worried about is what is the ending video when you win? Rose of Versailles, not the happiest ending in the land.
  • Bad Machinery in Print
    This quirky webcomic is something I recently started reading, but John Allison was a forerunner in webcomics way back when. He releases limited print-runs of story arcs, of which I have the recent Murder She Writes. But now, finally after many years, Bad Machinery are getting official collections from Oni Press.
  • Video Game Prints
    These Ukiyo-inspired pieces featuring classic Nintendo characters are really nice. I think the Samus one is my favorite.
  • Red Riding Redux
    This Disney long-lost short recently made its way to the surface again. It isn’t that old, 1997, but it has never been made available on home video despite being nominated for an Oscar. It is a rather unexpected production, it doesn’t feel like Disney all that much. The animation is more stylized and they even use photographs of objects in certain pieces. I can’t say I really liked it, but it was interesting to see.

Hisui’s picks:

Oscar will always be a man among men, even though she is a woman.

Fate/Zero S2 TV #008: The Downhill Masters of Fuyuki City

I promise you this post will be more than just pictures of Saber on a motorcycle with flowery prose about female knights on 2 legged steeds ruling the kingdom of the highway. I’m not exactly sure WHY you would want more than that but you will get it anyway. I have hyped up this road warrior battle since the first season so it is fairly sweet to finally taste the payoff from those expectations. There are also some other politics and betrayals going on in the background but those are only of minor consequence. Hardly even worth mentioning. Oh. Due to personal matters you might notice that I got this post out FAR earlier than I usually do. My normal Saturday engagement fell through so I was actually able to watch the stream BEFORE the raw even came out. I don’t think there is any way else to prove how amazingly fast these simulcasts are.

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Ongoing Investigations: Case #171

Rurouni Kenshin has been getting a strong revival recently. The manga ended in 1999, and other than the slightly infamous Reflection OVA, the series was fairly dormant until last year. Then a PSP fighting game and the Kyoto Arc movies heralded a Renaissance for the series ushering in the upcoming live action film. Even more surprisingly than any of that is the newly re-imagined manga of the original series. Seeing that the Kenshin name still has a good deal of cache with western fans Shonen Jump Alpha announced that Rurouni Kenshin: Restoration (aka Rurouni Kenshin -Cinema-ban-) would be the one of the titles they used to replace the recently finished Bakuman manga.

Like any good reboot Restoration is immediately familiar yet feels new at the same time. Clearly Nobuhiro Watsuki has changed and improved his art style since he last worked on Kenshin. But at the same time it ins unmistakably Kenshin.If you have ever seen the character redesigns for the covers of the Rurouni Kenshin Kanzenban reprints then you have a good idea of what to expect.

The first story combines the original introduction of Kenshin, Karou, and Yahiko with elements of the first Aoshi story. Like the art the story feels familiar but it is still its own beast. It starts during Bakumatsu with flashes of some iconic battles between KenshinJin-e, and Saito. It then moves forward to the relative calm of the Meiji era and Kenshin once again gets mixed up with Kaoru trying keep her dojo from unsavory scoundrels. It is a quick little story that unites the main trio and shows off Kenshin’s skills. The chapter end with some cameos of villains from throughout the original series including Sanosuke, Saito, and Inui Banjin. A good introduction to the cold-hearted assassin of the revolution who becomes a pacifist who carries a revered blade sword so he can defend the weak without killing. But at the same time it reminds you that there is still a bit of the beast still in Kenshin.

It is an interesting trip back to the story of Himura Kenshin. I think it has the distinct ability to draw in new fans while reminding older fans what they liked about the original. I am curious if they are going to make Kaoru anything more that a damsel in distress most of the time. This would be a good chance for her to live up to the initial promise she had in the original series.

I myself am mostly just sitting back and waiting for Misao to be reintroduced.

I wasn’t really all the interested in the online magazine Shonen Jump Alpha. I had nothing against it, I just wasn’t keeping up to date with any of their offerings. But then they announced Rurouni Kenshin: Restoration and I folded. So here I am, reading a comic weekly monthly which I don’t think I’ve ever done before. I’m pretty excited!

From first glance I was happy with what I saw. The art is top-notch, very sharp and crisp. The action is swift and bold.

We start with bloody battles featuring Kenshin as Battosai and then jump forward to the period after the war. This set-up works, you don’t know too much about Kenshin and his abilities but you know enough to be aware of his badass status. He makes it pretty freakin’ clear to a lot of people that he is indeed Battosai from the first chapter. It feels more aggressive, instead of trying to live out a humble life, Kenshin is ready to jump in the fray for a purpose. He hasn’t lost the rejection of unnecessary violence, but he also isn’t hiding from who he was. At least, that’s how it seemed in this chapter.

I wasn’t really kidding when not too long ago I joked that if they were redoing Kenshin they should have forgotten about Karou. Blessedly, she is already not nearly as annoying. I believe this can continue!

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