Ongoing Investigations: Case #172

I had the pleasure of playing a bunch of games of Penny Arcade: Gamers VS. Evil which is a deck-building card game. As an ex-Magic player, I have a high interest in games like this. It takes out the more expensive and sometimes difficult aspect. Plus, from the few I’ve played they are very fast paced as you build your deck on the fly. Gamers VS. Evil was all that with the bonus of being hilarious.

Using a dungeon-like component, you and the other players build up a deck of creatures and abilities which you use to attack the bosses. Boss loot and some other cards have point values which is how you win the game at the end.

There are different strategies to the game, but there are two basic types of cards: tokens and powers. Since tokens were green and so was the boss character of Gabe as Cardboard Tube Samurai, I decided I wanted to use tokens as my base. It took me a while to figure tokens out but I was determined to get them to work for me. From my experience they are a slower build as you start making your deck. Powers were strong going out of the gate.

Each character you play as some neat ability and it is one way of figuring out your strategy for the round, too. I had a blast playing as Gabe (since he helped my green deck hopes) but the best was Rex Ready! Because he is Rex Ready. He actually let me purge cards from my hand which is really helpful in a game like this.

Games flew by which I loved! With a rule that once six card stacks run out the game end, you are on a tight schedule to make your points count. Highly recommended and I can’t wait to play the expansion.

I have always enjoyed CCGs but hated the immense cost involved in playing them. There is a certain joy in buying booster packs but if you want to be in any way competitive you need to throw down a considerable investment. Anyone who has played Magic: The Gathering can attest to that. But with some good friends and a solid library you can have games that are radically different each time you play them. This makes the deck building game is a wonderful child of the CCG. While it is not as flexible and its parent it is far cheaper. You simply buy one box and you have a complete game and you have a game that plays much like a sealed booster match. A great compromise for those who like CCGs but also like eating regularly.

I recently played the Penny Arcade deck building game called Gamers VS. Evil. It is a solid version of the deck building formula with cards based on the various silliness from the web comic. You have everything from the Cardboard Tube Samurai to Pax Pox. Each player chooses an avatar that determines their starting hand and molds their play style with their special ability. You then take turns buying card to put in your deck. You can buy either red cards that mainly revolve around attacking and green cards which tend to have more indirect effects. Certain cards are worth points for buying them but mostly you want to build up your deck so you can buy from the Boss character piles. They have the cards with the best abilities and highest point values. The game ends when either types of cards are all sold out or one of the boss piles is empty. The player with the deck with the highest point value is the winner.

The game itself is lots of fun. We had 4 players and after 2 learning games we played several games in quick succession. If you know what your doing you you can play a game rather quickly. Since the cards you can buy are random much of your strategy comes from which Avatar you have and what is available to purchase. As with any deck building game or CCG deck control cards are worth their weight in gold. Any thing that lets you discard cards from your deck or draw more cards is powerful. Other than that most of your decision come down to how do you most effectively use your Avatar’s special ability to get boss cars as quickly as possible.

I did notice one oddity. The game is rather passive when it comes to other players. Despite the fact that there are PVP cards that let you give players negative points there is little to do to interfere with other players. In fact the most active and powerful strategy you have against other players is buying out the cards they need for their strategy. But the PVP cards do earn you a bit of ire anytime you play them none the less.

The game was really fun and each round felt slightly different. Apparently there another version called Rumble in R’lyeh. It same the same mechanics but all new cards. You can play that as a stand alone game or combine both sets together. That is a great way to keep the game alive but keep the price sane. I can’t wait to play it again.

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The May Line-Up

Licensing news finally slowed down this month. But I don’t expect that to last since we are going into the summer convention season. However, there was plenty of interesting streaming/broadcasting news with the return of Toonami and new title surprises for Shonen Jump Alpha. So all in all still a month of happy news.

This is certainly the calm before the storm. I expect that this will seem like a blessing when the con season rolls in and there are nothing but announcements after announcements. I hope that the next few months bring us news of Mawaru Penguindrum or I am going to be very disappointed.

The Line-Up is a monthly rundown of newly licensed in the U.S., newly streaming in the U.S., and newly announced anime and manga projects.

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Making the Midnight Run

With the news that Toonami would be rising from the dead, the internet had a lot of opinions about it. Since this has come back as the more mature late-night offerings on Adult Swim, what it will accomplish as far as new watchers is a bit different than the original Toonami. Still everyone’s got suggestions for the shows to add to the anime block and we are no exception.

I already said a few thoughts about the new Toonami block over at the Organization Anti-Social Geniuses. That said it is always fun to play fantasy programming director. You get to pick shows without having to deal with the real world hassles of corporate politics and licensing nightmares. I am sure if I was actually in charge of the new Toonami block I might not be able to get some (if not all) of these shows for various serious and/or silly reasons. But that is not the point of this exercise. The point it to have fun and pick some shows that just might work if they could only get a TV shot in the U.S.

Tiger & Bunny

Tiger & Bunny seems like a no-brainer to me. It was one of those shows last year that many us said immediately, “this needs to be on TV.”

It has flashy action and I think the riff on reality TV would go over well. The melodrama is paired with a healthy dose of humor without one undermining the other. A colorful cast and the odd couple rapport between Tiger and Bunny rounds it all out. And it is already in the dub process.

With superhero movies being big at the moment, Tiger & Bunny would fit right in.

Astro Fighter Sunred

Back when Astro Fighter Sunred first came out I can’t remember how many people said that it would make a perfect fit on Cartoon Network. It has a very Adult Swim style of humor (and they good kind like Venture Brothers not 12 oz. Mouse) while still retaining a distinctly anime feel that sets it apart. Power Rangers has been an institution long enough that the basic premise is familiar enough to anyone watching but the humor other than that is broad enough to attract a general audience. The animation is hardly the second coming of Akira but it is not the type of show that needs that slick look. As long as the dub Americanized the show enough to be accessible but kept the spirit intact it actually could be a very strong moderate hit if it were lucky.

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