Ongoing Investigations: Case #193

There are a few movies I was really looking forward to this year. With a limited budget I have to be a bit more conservative to what I am willing to see in theaters but Wreck-It-Ralph was a movie I definitely need to see on the big screen. I enjoyed the movie a great deal. I think I liked it more than Narutaki. But everyone we went with agreed one thing majorly brought the movie down as a whole. The major question was how much did it hurt the movie.

Wreck-It-Ralph is a villain who after years of being the bad guy wants a little recognition so he decides to try being a hero. But in the process of trying to prove that he has what it takes to be more than an engine of destruction causes him to unwittingly unleash a terror that could destroy the arcade. Oh. And he has to help a bratty little girl win a Go Cart race.

There were quite a few good things to love about the movie. It has an amazing sense of style and place. The feel of the world inside the arcade machines is just so wonderfully realized. It is sort of the Toy Story for video games. Retro games feel retro and modern games feel slick with a wonderfully congruent style that still lets everything feel very unique. Fix-it Felix Jr. and Sergeant Calhoun are extremely different in their design but still have a sense of consistency to them. The humor can be quite good when it is working well. There was one line about Sergeant Calhoun that cannot be beat. I won’t spoil it but you will know it when you hear it. The cameos of real game characters are amazing. You have everyone from Zangief and Sonic to Tapper, Q*bert, and Beard Papa. Certain scenes beg to be watched on home video just so you can pause and take them all in. The licensed characters give the sense of authenticity while making sure never to steal the spotlight from the main cast. And most importantly the story is just fun homage to the arcade. And that is always just a warm feeling.

The major problems are two-fold. The first is in Japan the movie is entitled Sugar Rush. And for all intents and purposes that might be a bit more accurate title. Because while the story centers on Wreck-It-Ralph the majority of the movie is spent inside the Sugar Rush game. So you better like that candy coated Mario Cart world because it is the primary place you will see. The trailers make it seem like their will be much more world hopping than there actually is in the end. The other is just the fact that Sarah Silverman is an annoying human being who is about as funny as a root canal. She did not ruin the movie for me but she does drag it down especially considering she is deuteragonist in the film and does not really ever leave the spotlight after she is introduced. In a way she makes the Sugar Rush part of the film feel ever longer.

Still despite that I had a great time. I even enjoyed the AKB48 Sugar Rush theme song. As I understand they are already planning a sequel that deals with console games and/or MMORPGs. I look forward to seeing that. But until that I will enjoy this movie again on Blu-Ray when it comes out.

I had been looking forward to Wreck-It-Ralph for a long time, ever since the concept was announced. It was a movie that I wasn’t sure was really Disney but I hoped they could pull it off and breath new life into the repertoire. In fact, I felt like who else could afford to have all of these cameos besides Disney?

Ralph is a hapless lug stuck in a situation not of his choosing and who just wants to prove he can be a different guy, Ralph is endearing from the get-go. I really enjoyed him learning what it means to be a hero, it is great to want to be a hero but it can’t be about you. And the movie becomes less about Ralph the more he becomes a hero, kind of interesting.

Or at least it was somewhat interesting, but diminishing the character we’ve come to care for in the middle of the movie to instead focus on Vanellope? I know I’m just a bit biased because of her voice and humor that comes along with it. I did think their friendship was genuinely sweet at points and my heart broke when Ralph had to be the “bad guy” once again.

The tons of cameos were fun, though I almost shed tears at poor Q*bert without a home, living in Game Central Station. The animation and integration of the videogames in the film were brilliant, there were lots of quirks depending on the characters and what games they came from. This was most evident with the older games like Fix-It-Felix for example where characters would hop and make a jump noise when surprised.

I was pleased at the setup for the story, weaving in little details from the beginning that later were significant, it was plotted well. The ending was really well concocted.

I thought the music was mostly terrible, my only real complaint. So I walked away from the movie feeling pleased, but I felt like I should have loved it to bits instead of just liking it.

Maybe it was just overshadowed by the perfect, poignant Paperman short that played first.

The Ongoing Investigations are little peeks into what we are watching and reading outside of our main posts on the blog. We each pick three things that we were interested in a week and talk a bit about them. There is often not much rhyme or reason to what we pick. They are just the most interesting things we saw since the last Ongoing Investigation.

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Ongoing Investigations: Case #190

I’m pretty excited that we are finally getting Initial D 5th Stage! As always the opening set the right tone. I liked the manga-styled beginning complete with sound effects that transformed into the CG cars we are now accustomed to.

Eps. 1-2 throw you right in so don’t expect much of a refresher course. We are given brief glimpses of Project D’s next rivals in Kanagawa which they say is the final part in a grand plan, Ryosuke appears to be going in a little blind but he seems to be keeping things under his hat as usual. The AE86 has been getting an upgrade plus Takumi seems determined to learn to steer with one hand. On other fronts, Takumi’s new love interest appears only to rip into him thanks to a misunderstanding.

The imposters of Takumi and Keisuke swaggering around was a fun and light way to start the season. Of course I was very excited as Keisuke’s first appearance is him calling those dudes out! Though it makes for little actual racing in the first episode.

But the uphill battle in the second installment started off nicely with Keisuke taking on another EVO. His opponent is on edge, just waiting for Keisuke to do something crazy, but as time winds by you can see how tightly wound the guy waiting is. Too bad we have to wait a few weeks to find out how this plays out.

I enjoyed it ending with Ryosuke saying a “street specialist” has to be a little bit reckless. Keisuke is nothing if not reckless.

I recently talked about Cross Manage and I mentioned it very much feels like a Shonen Sunday manga in Jump. Not to be outdone Nanatsu no Taizai, the new Sunday manga feels very much like it taken out of Jump. It does make one wonder what is exactly going on there. Are both magazines playing with courting their rivals’ demographic? Is it just Sunday reacting to Jump? Or is it mere coincidence?

Nanatsu no Taizai takes place in a medieval setting. Seven overpowered warriors called the Seven Deadly Sins knights tried to overthrow the kingdom but were stopped by the Holy Knights. The Sins were reportedly killed but rumors are abound that they are still alive. Recently the Holy Knight themselves have overthrown the King are putting the Kingdom under their thumb. The King’s only daughter goes out to find the Seven Deadly Sins in hopes that they can free her father. A seemingly humble bar owner that saves her and turns out to be one of the Sins. Together can they find the remaining Seven Deadly Sins and tear down this new corrupt regime?

Overall it is fairly standard but enjoyable stuff. It is just standard but enjoyable stuff you would expect to see in Jump. Elizabeth, the princess is cute and determined but not very capable. Sunday usually prides itself on its strong heroines but she seems mostly like a tag along Jump girl. There is a bit more of the ecchi humor you expect to see in Jump. Not that Sunday is above ecchi humor but it is not the type of humor the magazine usually uses. Also so far the plot have a very Jump structure. There is just something about their journey to collect the other knights that feels very Jump in its execution. Both magazines use the battle manga formula but in distinctly different fashions.

The other thing worth noting is all the fighters start off INSANELY overpowered. Meliodas is shattering the earth with broken swords and playing cross county catch with lances thrown like ICBM missiles. There seems to be no shonen power creep. Everyone starts out as a god. If they have places to go from here they might start making Jojo’s blush. It would be neat if the characters were mostly already at their peak and most of the battles were about wits more than learning new techniques also like Jojo’s.

I am very curious to see how this recent break from form does for both magazines. Do either magazines have robust enough readership to support something outside their normal wheelhouse or will these titles be dropped as quickly as they came?

The Ongoing Investigations are little peeks into what we are watching and reading outside of our main posts on the blog. We each pick three things that we were interested in a week and talk a bit about them. There is often not much rhyme or reason to what we pick. They are just the most interesting things we saw since the last Ongoing Investigation.

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Merlin Wants You (to Play Sorcerers of the Magic Kingdom)

One of the things I had been looking forward to much of the year was my trip to Walt Disney World in September. But that is hardly news. What’s more was the new interactive card game featured in the Magic Kingdom that I’d been reading about for over a year: Sorcerers of the Magic Kingdom.

Despite the many articles I’d read about the game, it was still a bit of a hidden treasure of the park. There were a few discreet signs pointing you in the right direction to enlist, but there wasn’t much prominent billing for the game. This of course worked in my favor as it wasn’t a crowded event in the park. Though I did keep running into the same people as I went on my card adventures through the lands.

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