Ongoing Investigations: Case #218

narutaki Thanks to Netflix I had a chance to sit down and watch Adventure Time S1. It is not as if I haven’t watched the show, I’ve just seen random episodes here and there, but I wanted to watch it in order from the beginning. Really there is no need to do this if the first season is any indication, but hey I like to do things in order when I can!

Things I took away from this season: LSP is the best princess with the best voice, George Tekai is always down for a laugh, the most over the kids’ heads joke was when they sack the nut castle, and Whywolves are creatures possessed by the spirit of inquiry . . . and bloodlust.

I really wish Netflix would add more seasons but it sounds like that won’t be happening for a long time. I will have to supplement myself with comics.

sep-cartoons

After a long break we get the return of The Venture Bros. in season five. I enjoyed season four but it just felt like it was one step below everything that came before it. Season four was good. I usually got several laughs every episode. Some of the stuff around the Revenge Society and S.P.H.I.N.X. was amazing. I did a whole post on Everybody Comes to Hank’s. It just was never as good as it was in the original three seasons. Something about the plots just felt like they were spinning their wheels despite a lot of things going on in each episode. It was fun but lacking that spark that made the earlier episodes more than just quotable pop culture romps.

Other than the recent Halloween special (which was more of a hype man for the new season than anything else) there has not been a regular episode since November 21, 2010. I did hear quite a bit of rumbling on the day that the new episode came out that people were not than enthusiastic about the return and perhaps they should have let the 4th season be the finale. And the last one hour episode would not have been the worst place to end things all things considered. But the Internet loves to be a group of snarky bastards who claim that everything is over or sycophantic fanboys who can’t see anything in front of them so it’s hard to it as any gauge of quality.

Maybe it is merely a case of absence making the heart grow fonder but I have been majorly grooving the first three episodes of the new season. In retrospect the Halloween special seemed like a strong return to form. But it is much harder to make a solid season than lead with a strong beginning and then never live up to that start. So far I don’t see that happening. I mean I might get a flood of comments about how the is the WORST … SEASON … EVER but that would require us to get comments. But so far I have not really heard hide nor hare about opinions of the new season. But I have been on Twitter much less lately so that might have a lot to do with that.

But I think the key to the new season is it feels fresh. As much as I said this season is a return to form in many ways by changing things up a little while still keeping things authentic it feels like some real progress. The main problem with season four is it felt that no matter what happened or what changed the whole things was just movement in place. A mile run in a circle still bring you back to the same place you started. The new season just has a different feeling of momentum. And it feels great.

Oh but really I want to see Dr. Orpheus this season. I love that guy. Something about his Doctor Strange melodrama turned up to c (because sometimes even 11 is just too small a number) just tickles my fancy.

The Ongoing Investigations are little peeks into what we are watching and reading outside of our main posts on the blog. We each pick three things that we were interested in a week and talk a bit about them. There is often not much rhyme or reason to what we pick. They are just the most interesting things we saw since the last Ongoing Investigation.

Continue reading

Ongoing Investigations: Case #217

Just when I thought I would have no new Type-Moon manga to talk about I found the first 2 chapters of Tsuki no Sango. Tsuki no Sango is an interesting little project that had Saizensen pair together Kinoko Nasu and Maaya Sakamoto for a short story. It started as Sakamoto reading the story while animation was played in the background. It was popular enough that it has been spun off into several different mediums.

But as a Type-Moon fan I enjoy getting all the Nasu I can. Therefore it is a real boon when a story like this is converted into manga form as that is far easier to see translated than something that usually gets overlooked like drama CDs. (It is not like I’m tripping over Starlit Marmalade translations.) This was drawn by Sasaki Shonen who also did the Shingetsutan Tsukihime manga.

Kinoko Nasu is clearly no stranger to using The Tale of the Bamboo Cutter as in inspiration for stories. Tsukihime means Moon Princess although Arcueid is a much looser adaptation of Kaguya-hime. And in that vein Tsuki no Sango in set in the year 3000 where a princess descended from lunar inhabitants lives on an island on the now stagnating Earth. The Prince of Arishima wishes to make this Storyteller Girl his bride but so far she has asked impossible dowries for her hand in marriage from all her suitors. What is the tale of the Storyteller Girl that made her how she is today?

So far the Storyteller Girl is the biggest hook to the story. She seem to be a proper princess on the outside but overall she seems a spunky Arcueid complete with short blonde haircut and energetic bursts of activity mixed with contemplative melancholy. She also has twin maids that remind me of another similar pair.

This is a far more subdued story that we are used to seeing from Nasu. So far at least. There are no magical orders steeped in blood soaked conspiracies. It seems more a mixture of character study and love story like Notes rather than something like Fate/Stay Night. And I am perfectly fine with that. Can’t wait to read more of it.

Also have to find out what the deal with Small Person is. 

sep-comics

 The Wake is a new mini-series from the Vertigo line. I was originally curious because Scott Snyder was writing, but I remained unsure. Then I saw the art by Sean Murphy and Matt Hollingsworth and it totally blew me away. The first issue came out this week.

The story centers around Dr. Archer, a cetologist, who is approached by a government organization looking into some strange phenomenon in the ocean around Alaska. She meets a team already selected who were told various other stories about what they are investigating. The mystery setup is classic. We also get glimpses into the distant future and the ancient past implying this manifestation is long reaching.

The art takes the story to another level. The heavy black lines and stark shadows create the perfect atmosphere for this tense, evil in the deep, mystery. The color choices give it a pulpy feel that I just love.

One thing I’m not crazy about is the cover, it really doesn’t do justice to the interior art and doesn’t pull you in.

The Ongoing Investigations are little peeks into what we are watching and reading outside of our main posts on the blog. We each pick three things that we were interested in a week and talk a bit about them. There is often not much rhyme or reason to what we pick. They are just the most interesting things we saw since the last Ongoing Investigation.

Continue reading

Ongoing Investigations: Case #216

narutaki If you haven’t heard the fabulous news, UNIQLO currently has Fist of the North Star t-shirts! There is a great variety to choose from (of course Raoh is the best) printed on a multitude of colors. They all pretty much fulfill the in-your-face-ness of the series. One feature that all the shirts have is a tag on the right-side, you can see it above, which has the Big Dipper constellation on it.

The best things about the Raoh t-shirt: Raoh, the lettering, Raoh, the panel layout of this iconic scene, Raoh, the words “There is no regret in my whole life!” on the back, Raoh.

sep-videogames

I finished out my trio of free games with a copy of Psychonauts. It was actually me discussing buying the bundle just to get Psychonauts that made my roommate mention that he had extra copies of the games in the first place. Several years ago I had played Psychonauts up to the start of the asylum and then for some reason I stopped playing. For the life of me I can’t remember why I stopped playing. But I remember that I really wanted to finish the game but I never did.

It is interesting how much I remembered of the game once I sat down and started playing it again. I remember really struggling to get a lot of the collectible items in the game the first time but getting most of them effortlessly this time around. Also remember the power ups I got from collecting psi-cards being much more alluring the first time I played whereas they just seem like minor gimmicks and slight almost ignorable boosts in retrospect.

That said collecting all the figments in any levels is AMAZINGLY annoying. You clearly don’t have to do it to progress. But games like this give me a strange OCD wherever I play them. The problem is with the really complex backgrounds it is really easy to miss one or two random figments because they seamlessly blend into the background. Milla Vodello’s stage is super guilty of this with its crazy 60s psychedelic palette. But the Waterloo stage was also REALLY a pain especially with that one sneaky figment hiding out where you would normally never look. Collecting things like the vaults and bags is far easier and far more valuable as they give you nice bits of background information for all the characters.

But I still wound up trying to get them all this time. Although I was willing to use a fragment guide this time because I know how frustrating it can be without one.

Still the game is very inventive and engaging like I remembered. While the main game takes place around the psychic summer camp the various mindscapes let them play with a whole bunch of different genres and their toolboxes. The fact that you go around like a kaiju in the Lungfish world or play in a paranoid conspiracy world all in the same game in quite invigorating. Although the basic mechanics are the same in each world are very varied themes to each mindscape keeping the game fresh.

Also Psychonauts has a strong sense of humor. It is just one of those games where it is fun to go around and explore to see the random conversations and nice little bits of artistic flourish that show a nice amount of care was put into the game. And when they go for parodies they are usually well done.

But then my roommate reminded me of the MAJOR criticism with the game just before I hit it. The last stage is unexpectedly and annoyingly difficult out of nowhere. And at times unfairly hard just to be unfairly hard. For crying out loud there is an escort mission in a game where they had never been one before that point. Apparently this is even the kinder and gentler PC version. The original console version was even worse. I don’t want to even imagine that controller smashing level of persistent aggravation.

Still I preserved at got a 100% completion rate. I was glad to go back and finally cross that game off my do to list. Not to make it seem like a chore. I had a good time replaying what I did play before. It was still as fun as the last time. I’m just glad that I could correct my mistake of not finishing what I started long ago.

The Ongoing Investigations are little peeks into what we are watching and reading outside of our main posts on the blog. We each pick three things that we were interested in a week and talk a bit about them. There is often not much rhyme or reason to what we pick. They are just the most interesting things we saw since the last Ongoing Investigation.

Continue reading