Ongoing Investigations: Case #157

There was no way my apartment was not getting the Mass Effect 3 demo the day it came out. I will avoid spoilers but I am sure some people are going to be upset that I mention you fire guns and fight Reapers. That aside the demo lets you make a temp Shepard with the normal amount of customization and you even get to make a few key previous game choices. You play through the first mission that is a basically a tutorial and then it jumps ahead to the earlier E3 demo. The first part is very cinematic where the second half is a good sample of the new game play. Since the second half is further in the game they give you more weapons to play with and more power points to see how the new abilities feel. A few quick notes. The cool down for powers is extremely short in first part and terrifically slow in the second half. They clearly want you to experience the new combat shooting system with minimal power use in the second half. The new game plays is even more run and gun than the previous games. I think it is a bit harder but you still have the power wheel to pause the action and a story mode if the action is too frantic. I also noticed that you could not upgrade your weapons like you could in the E3 demo. I also have played a little with the Mass Effect multipalyer. The mode is thankfully cooperative. I would not want to step foot into a competitive version of the game. So far the gameplay revolves around  surviving waves of enemies with a few random mini missions to break things up. 11 waves of increasingly tough enemies is fairly grueling. But once you get the hang of it the game is fun if a bit brutal. Expect to fail missions a lot. They do give you a good amount of experience even if you fail. You use the money you earn in missions to essentially buy booster packs of upgrades and items. The items you get are random so you can expect to grind quite a bit. The only lame thing is to play as an aliens race you have to randomly unlock them buying the expensive version of the booster packs. Over all the demo made me look forward to the game in March and made be not worry about the multipalyer so it accomplished its mission.

I had the pleasure of seeing the premiere of Justice League: Doom at a special event held at the Paley Center here in NYC. The movie is based on a famous Justice League storyline from the comics known as The Tower of Babel in which Batman has contingency plans on how to take out each member of the JL stolen and then used against them. The basic premise remains the same, but the ways in which each member is neutralized as well as the ultimate villain are different in this new animated film. And it is executed fantastically. All of the stories are being told simultaneously which brings in a lot of tension as we switch from hero to hero. The writing is snappy and of course Batman has all of the greatest lines but it meshes well with the serious nature of the story. It gets very dark and what happens when Batman realizes what is going on as well as how the JL take that information is an excellent, thoughtful finish to the action packed story. This is a great addition to the DC animated library and a wonderful swansong for late great writer Dwayne McDuffie.

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Ongoing Investigations: Case #156

When I watched the first episode of Sound of the Sky a while back, I thought it seemed interesting enough to continue a few more episodes in. I don’t know what happened, but re-watching the first episode I couldn’t believe my former self. It was slow and meandering. Perhaps I was mesmerized by the music, which is worth being mesmerized over, but not worth sitting through the rest of the show for. The setting is also interesting, taking place in a post-apocalyptic future with divides and wars, but the town in which everyone is stationed is relatively peaceful. Normally, that would all change when our main character arrives . . . but no, it is still basically peaceful. So it ends up being a show about this somewhat rag-tag team of girls in the military hanging out, meeting townspeople, and occasionally learning music. The main girl is predictably naive and in the last episode I watched pushed that to the limit by overlooking the fact that the military kills people as do guns and tanks. There are traces of underlying story, especially with the extended cast that has been working for a while, but nothing gripping. I am sure this show is doing exactly what it means to do, but that still doesn’t mean I want to watch it.

Sound of the Sky is sort of like dating a shallow supermodel. You meet her and she looks gorgeous and sounds wonderful. Everything about her superficially is impeccable. But after a few deep conversations you realize there is not as much going on inside as you might have first hoped. There is quite a bit to like about this anime. The production values cannot be questioned. The animation is often amazingly fluid, the backgrounds are often breathtaking, and the sound design is outstanding. If you want lesson on how to make an anime that draws you in with the power of animation this is a good example. The problem is the story itself swallowed a bottle of Valium. To say that the show is just post-apocalyptic K-On! is selling it a bit short but it is also sums up all the major problems with the series. It just seems like the slice of life tale of 5 girls not really doing much of anything in a small town while they fix a tank and play instruments. The formula could be good. There is nothing inherently wrong with slowly building this world and getting us involved with the characters before turning on the main plot. The problem is that it is like telling someone to watch 10 episodes of Yokohama Kaidashi Kikou to get to the three exciting episodes at the end. The post-apocalyptic setting is unusual and well realized. The cast lives a very provincial lifestyle despite the fact that they are surrounded by the remains of a once great civilization. But the stories they tell are rather sleepy despite the promise of grander tales that could be told in this setting. I am not sure if anyone who is not a fan of slice of life shows could casually make that commitment for the reward at the end. The characters are fine. They are a bit stock and Kureha Suminoya can be grating but they did not annoy me as much as the K-On! cast. There is also a pretty distinct yuri vibe going on. Nothing overt but it is omnipresent and rather unmistakable. I will probably continue to watch just to see the last few episodes. Apparently they start to live up to the promise of the prophecy in the beginning. I will power through the middle episodes to see if the pay off at the end is worth it just in case our readers were curious.

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Ongoing Investigations: Case #155

All good things must come to an end and so I wrapped up Carnival Phantasm season 3. Last week I wrote about Fate/Prototype but it was just an extra added in with the last disc of Carnival Phantasm. Otherwise the last 4 episode stick to the comedic tone of the rest of the series. We start with the best new episode right out of the gate. The Holy Grail Grand Prix is just amazing. The Lion-Go will win your heart with its cuteness, Gilgamesh pops in during the middle to ruin everyone’s day (like he always does), and it is nice to actually see Assassin get to participate in a sketch. A good deal of joke time bombs in this episode. The Akiha story is straight out of Take Moon with Kohaku up to her normal tricks but the Brainwasher Detective skits that end the episode were the star of the show. The third episode is a Final Destination homage all around Lancer and his Kenny like tendencies. The final episode wraps everything up with the conclusion to the dating plan from the first disc and a round-up of all the pieces of the Type-Moon universe. While they were not voice acted they included characters from Fate/Zero, The Garden of Sinners, the Mobile Site, and even Notes. I am sad to finish Carnival Phantasm but maybe one day down the road we will get another season after a few more games come out. Surely Mahou Tsukai no Yoru, Fate/Apocrypha, and maybe even Girls’ Work will warrant revival of the carnival.

Thermae Romae came to an end just after three episodes. But a delightful three episodes they were. In each subsequent adventure Lucias spent more and more time in Japan soaking up the culture. Because he celebrates each new experience in Japan with such enthusiasm, it spills over to the audience (maybe because so many of us non-Japanese fans long to go as well). And each time he returns to Rome things get weirder from smelly bandits to being courted by the emperor to a village of baths. Perhaps a few more episodes wouldn’t get stale but I definitely think they let the series go out while it was still a quirky surprise and that’s a good thing.

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