Ongoing Investigations: Case #148

I’ve started playing Professor Layton and the Last Specter which is the start of the prequel arc featuring the first meeting of Layton and Luke. Since this is the case, the game begins with Layton meeting his new assistant Emmy who quickly became a favorite of mine. She is a new addition with her high energy and physical nature. At times she even acts as the audience to the strange happenings making comments like these villagers are so weird and the like. And it is a good thing I fell in love with her quickly, I just started a new chapter where she has broken off from Layton and Luke to go solo in London. So far the story has been in line with previous games which is a positive; I’ve been able to deduce small mysteries but the Specter remains elusive. The town seems more sprawling complete with canals and boat transportation but like the last two games it tends to box you into a path and only lets you explore at its discretion which I always take issue with. Puzzles are Layton puzzles and nothing has stood out though there does seem to be more real math than before. I’m happy to say the car path mini-game is back, but made way better because it is with trains! I haven’t gotten to London Life yet. If you’ve seen the movie Eternal Diva you know a little more about this game, but I’m looking forward to now go back and watch it with a fuller knowledge.

Mass Effect is a series that has a rich back story and world building aspects that can be totally ignored if you wish to play the game as a straight sci-fi action game. I being a Type-Moon fan of course am the sort of person who will pour over all the in-game encyclopedia entries and journals. So that fact alone won the game major bonus points with me. That aside I think the game lives up to all the praise the fans give to the series. It has a solid plot that you can play through fairly quickly if you skip all the side material. But half the fun is all the side missions you can do. The main plot line maybe be the entrée but the side dishes are equally important to the meal in its entirety although you might not want to do all the silly collect all the tchotchkes missions like I did. But the cool thing is so many of your decisions carry over to the next two games be it huge decisions you make in the main plot line or little choices you make in side quests. It gives you a reason to seek out missions just so you can impact the world as opposed to just collecting more money and experience. Knowing that the people you kill or tasks that you accomplish carry over give every decision you make a satisfying weight and consequence. The dialog and charterers are not War and Peace or Citizen Kane levels but you will get attached to most people and the writing is usually pithy. The morality system is one of the best for a modern video game. There are still some kick the dog ridiculously evil choices but most of the time picking the renegade choice is an acceptably gray moral decision. It makes playing the path other than the white knight choices viable to people who don’t just shoot the scientists in Half-Life because it is cool. As for the two biggest complaints I always hear about the game I agree with one and did not really care about the other. The Mako is sort of annoying as everyone says it is. It’s hardly unbearable but it is clunkier than it needs to be. When you are moving along it is fine but when you spend 10 minutes getting from one location of the map to another when is should have taken 30 seconds because of the terrain you quickly understand why people were glad they removed the tank driving from everything but some optional missions in the second game. The other major complain it’s the inventory system. I thought that about 90% of gear you pick up was just vendor trash but I did not find it that hard to deal with even on the 360. I just wish the shops were not just filled with random inventory as opposed to a fixed stock. I almost always had mediocre to poor armor because of this. Those flaws aside Mass Effect was pretty amazing. I beat it in about a week and missed quite a bit of sleep due to it keeping me up. If you any sort of American RPG fan it is worth trying it out.

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Ongoing Investigations: Case #147

As I stated when I went to the Vertical wine tasting event The Drops of God is one of those unusual manga that has an effect on the world outside of the otaku domain due to its ability to effect the wine market. That fact alone made the series something I had to check out. To put the manga in perspective it is somewhere between Bartender and Yakitate!! Japan. The main storyline distinctly has a tournament set up. To inherit his father’s insanely expensive wine collection Shizuku Kanzaki has to defeat his father’s adopted son Issei Toomine in a contest to identify 13 wines. Also they like to do the super visual descriptions of the wine like the bread tastings in Yakitate!! Japan but far more sedate and refined manner. The characters in The Drops of God will be much more likely to compare a wine to a famous Renaissance portrait than a series of Galaxy Express 999 gags. But overall while there is a healthy amount of humor the series is far more of a drama than a comedy. Also all the characters are adults with careers so no plucky young teenage protagonists. On the other hand while is is not as sedate as Bartender most of the stories do not seemed centered on just the battle on the inheritance. There sare a good amount of other stories outside of the main plot line that still involve wine. It has many of the healing stories that something like Bartender has but at the same time there is more urgency and drama. Also with a set number of wines as part of the competition you always feel that progress in being made. With some manga you can always be left wondering if you will ever see the end of the story. With the drops of God you clearly see a beginning and an end with with clear demarcations of progress. Toomine Issei is quite the turbo douche. He of course has the money, connections and wine knowledge that should instantly make him the winner. The fact that he does things like taste soil from all over France to give him an edge does not hurt. He would make a great slimy 80’s romantic rival. Shizuku starts off the series with almost no knowledge of wine as he rejected the world of his famous wine critic father. But he does have the abilities of a supertaster thanks in part to harsh flavor training as a child. He befriends an attractive young trainee sommelier named Miyabi Shinohara who supplements his knowledge of wine with her own training. Together they have enough knowledge to challenge Issei. If you are interested in manga for an older audience or in alcohol related manga it is definitely worth a look.

Wonder Woman issue 2 cements this story as one of the more awesome in the New 52. We continue to deal with a much more mythology based plotline than anything resembling superheroes (with the exception of Wonder Woman’s outfit). We glimpse Olympus, make it back to the island of the Amazons, and get further entrenched in the soap opera that is the love lives of Greek gods. The art really pushes this new feel a long way being both dark yet highly saturated. This is the first time I’ve ever been real into Wonder Woman, and I like it!

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Ongoing Investigations: Case #146

When Rango first came out, I was skeptical, but great reviews poured in. Finally, I got the chance to decide for myself. Rango is the story of a great big fake who becomes a great big hero. Amazingly, when we meet our scaly friend we don’t know his name, and actually still don’t know it, because “Rango” he makes up along with a series of amazing exploits that he sells to the folks in a little desert town called Dirt. This is a town in trouble as their water supply is drying up and the mayor is plotting something. Rango is the stranger who appears and changes everything. All things after the accident that puts Rango into the desert is a riff on the classic Western almost as if he has been thrown back in time (though of course he hasn’t). There is a clear knowledge of the reference material and it gives a little bite to some of the twists that you expect as well as great humor. The animation is all out incredible, there is a particularly flying scene that blew my mind with detail. Great film and certainly one of the best animated features of the year. Oh, and the owl mariachies are the best. I need a shirt with them.

I just read Princess Knight volume 1. When Narutaki and I read volume 2 we will probably do a full length editorial about the manga as a whole but I thought I would throw out a few thoughts before then. The oddest thing about Princess Knight was that Osamu Tezuka almost seems of have ADD with his storyline. I always knew that Osamu Tezuka liked to do episodic series like Black Jack and Astroboy. When I read the somewhat scatter brained plot of Swallowing the Earth I assumed that the fact that the plot was all over the place had to do more with Tezuka being new to Gekiga. But in Princess Knight jumps from plot line to plot line without really ever stopping for a breath. It is very clear to me that he is making up Princess Knight as he goes along while borrowing from Disney every step of the way. The main character goes from trying to hide her gender, to being a prisoner, to fighting a witch, to being on a pirate ship with hardly any transition. I think he clearly Tezuka had a beginning and an end mapped out but everything in between seemed to be decided as he was writing it. You can’t ever say you are bored by the book but it does feel a bit disjointed. Still the story is worth reading for the fact that it is a major milestone in manga history. While it was not the first shojo manga it was highly influential in the foundation of the genre. The book is just best enjoyed if you know going into  it that the book reads very young and has a scatter shot plot. I think I enjoyed the book a bit more than Narutaki because I went in with a more informed view of the book and knew what to expect.

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