Ballads of the Earth and the Moon: Turn A Gundam, UNIVERSE!

I will go on the record, so far I consider Turn A Gundam my favorite Gundam series which is no small accomplishment. Much like Gundam X, I had really only ever heard people bad-mouthing Turn A Gundam the few times they would talk about it. Then I saw someone jump to its defense claiming it was only a bad Gundam series if you hated character development. My original plan was to watch all of UC Gundam and then watch Turn A, but Turn A kept tugging at me. Since I knew one or two oddities of the plot I thought I would be better severed by watching all of UC first but I quickly found that was unimportant. It lets you catch one or two little things but Turn A is completely stand alone from any other Gundam.

Loran Cehack is a man from the moon sent on early reconnaissance to see if the Earth is fit for recolonization. The problem is they have to displace the people who stayed on the Earth since the Moonraces’ exodus long ago. The Moonrace is equipped high technology that includes space travel and mobile suits while Earth still has the far inferior science of the early 1900’s. Once on Earth, Loran quickly falls in love with the Earth and is conflicted when the Moonrace starts a forceful colonization of the planet. When the fighting breaks out, Loran uncovers the Turn A Gundam which he uses to turn the tide for the otherwise outclassed Earth forces. Soon the people of Earth discover other deposits of mobile suits and begin to fight back turning what should have been a quick battle into a prolonged war.

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Gundam 0080: War in the Pocket, A pocket full of tears.

There is an interesting spectrum in the three Gundam OAVs we have watched recently. On one end is Gundam 0083 which is the biggest in scope and totally focused on the mobile suits. It deals with the events that make Zeta Gundam possible but I highly doubt that anyone claims their favorite characters come from 0083.  In the middle you have 08th MS team where the story is  more personal while still having a good mixture of mecha to character importance. Then you have Gundam 0080, everything about this series is personal. The objectives, the feelings, and the missions are all clearly motivated by the characters not the politics. There are mobile suits but they are almost MacGuffins to move along the individual stories within 0080. I won’t claim that 0080 is the Gundam series for people who hate robots, that Gundam series does not exist. However, this is the Gundam series for those who care most about the people behind the machines and how they are effected by war.

Since we decided to watch the Universal Century OVAs in timeline order, this was our second stop and truly I felt 0080: War in the Pocket had much to live up to since I enjoyed 08th MS Team so very much. I knew this OVA was going to be different from other installments in the Gundam franchise merely because I had been told so, but I didn’t fully understand what that meant till actual viewing.

Maybe just to prove that this OAV is very different from any other Gundam series, we start with an elite commando team trying to steal an experimental mobile suit from a secret facility. While this seems extremely formulaic it deviates when after two attempts the Zeon unit cannot waltz off with it like it was a free sample of cheese and crackers at the local supermarket. During the second attempt Bernard Wiseman is shot down and crash lands in a deserted part of the colony. Bernard is discovered by a young boy named, Alfred Izuruha, who is a mobile suit fanatic. As Alfred beings following Bernard they become friends. Bernard soon discovers that the Zeon fleet has decided they will just destroy the whole colony. Will Bernard try and save his new friend or will he leave everyone on the colony to die.

From what I have seen, the 0080 OVA may be the Gundam series that deals the least with robots and pushes the development of its characters and the moral ambiguities encountered in war. Also of note, Gundam tends to do away with young children protagonists except as background or minor characters, but not so in 0080. But hold on there, no Alfred isn’t a super annoying (okay sometimes he is annoying just not all the time) and irrelevant child character. He shares the screen with Bernard and is equally vital to the telling of this story.

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Char’s Counterattack, An ending three times as fast!

Ernest Hemingway once said that, “All stories, if continued far enough, end in death, and he is no true-story teller who would keep that from you.” And with that in mind we come to the end of the story of Amuro and Char that began in the epic Mobile Suit Gundam. The Universal Century time line and stories would continue on in a variety of fashions including the Gundam F91 movie, the Victory Gundam TV series, and the upcoming Gundam Unicorn OAV. But this is the end of the story that introduced us to the Universal Century. This is the culmination of legendary rivalry of Amuro and Char in the most spectacular fashion possible. Whoever wins shall determine the future of humanity.

Ah, Char’s Counterattack, with a name like that who wouldn’t want to watch this movie? There is a duality to having an ending for a series. On the one hand, it is great because you receive closure as a viewer, perhaps secrets are finally revealed or a love is finally confessed. On the other hand, it can be a bit depressing because the ride is over and you have to say goodbye to characters you have watched for so long. And on either of these fronts, there is a possibility of an unsatisfactory finish. Char’s Counterattack has a big job to do, showing us the last story of Amuro and Char.

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