Rurouni Kenshin Shin Kyoto-hen Pt. 1: Battosai the Funslayer

SPOILERS FOR RUROUNI KENSHIN

You know what you’re wanting to see in a Rurouni Kenshin OVA, fights. You know what this is missing, you guessed it, fights. This is a shonen fighting series that the staff completely forgot half of. I’m not saying that the characters and backstory aren’t interesting in Kenshin, but those things aren’t executed with much grace either.

This OVA is like the reverse of a clips reel. Instead of showing all the cool fights and intense moments, it is a collection of people talking to each other in between all the awesome things that go on during the (arguably) best arc of the Kenshin series. Note, most awesome things not included.

I’m going to admit it. I was not so secretly hyped for this OVA. When I heard they were going to remake the Kyoto Arc from Kenshin I thought that was pretty amazing idea. Take what is one of the strongest arcs of the manga and animate it with modern techniques and a decent sized budget. (Note: Debates over the superiority of the Remembrance or Revenge arcs can be saved for another day.) It seems like a recipe for awesome. Then they announced the OVA would be from Makimachi Misao’s perspective. That was a bit puzzling. I love Makimachi Misao. She is my favorite character from the series. A spunky kunoichi who is a wonderful sidekick for Kenshin during the arc as she adds a much-needed dash of comedy and drama to what would have otherwise been a less engaging solo journey for Kenshin. But as much as I love her she is still firmly a side kick character. So I was a bit worried that a story too much from her perspective would be claustrophobic and miss some of the most important parts of the arc due to their choice of perspective.

So I went in hoping for the best but prepared for the worst. In the end I had nothing to worry about in that regard. They did not do any of the things I was worried about. They botched the OVA is so many other more egregious ways that my initial fears seemed laughably quaint. It takes a special talent to do everything incorrectly. A bad anime will usually be broken in several places. The worse it is the more places it tends to have major flaws. But usually there are some bright spots that lift it out of being a complete train wreck. The thing is this Kenshin OVA does absolutely everything wrong with its plot and characterization it can.

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Manga of the Month: D.Gray Man

D.Gray Man (ディー・グレイマン) by Katsura Hoshino

Every time I get a new volume of D.Gray Man, I think to myself why don’t more people read this? I realize it is not an unpopular series but it also doesn’t seem to have really stuck around. This may be partially due to it moving from the prominent Weekly Shonen Jump magazine to the monthly Jump Square. There is a lot of shonen fighting manga out there, so it is easy to miss one. And besides that, picking and choosing what is worth settling in the long haul with can be difficult.

D.Gray Man combines supernatural powers and occult lore with the shonen fighting formula. The gothic and macabre designs are well utilized giving life to everything from the obvious horror to less imaginable whimsy and humor. The art overall is a real treat in the series; the details in the European setting to costume and architecture are wonderful. Allen Walker possess a power called Innocence that can be harnessed to defeat demons and the like. The organization known at the Black Order recruits people with these gifts in an ongoing war against the Millennium Earl and his dark minions. Even before Allen joins their ranks, it is clear that there are many secrets to each side and to Allen himself. Allen is a positive lead who has a lot of charm about him; he is very honest and possesses a lot of heart. He isn’t the type of character who you forget about to concentrate on the support personalities. But he does have an electric group of people around him. The series utilizes everyone and the setting well, even pushing the grotesque monsters and violence pretty far at times. And it has a lot of mystery in the undercurrent which slowly reveals itself.

At just 22 volumes so far, D.Gray Man isn’t too much of a commitment compared to its brethren. (And VIZ is almost in line with the Japanese, releasing the 21st volume in November.) Within its pages is a solid journey that doesn’t drag and reveals its twists and turns in good time. Add in a good cast and artwork that begs to be looked at in detail and I find I can’t resist D.Gray Man.

Fate/Extra’s Caster Route: Caster Might Make You Into A Horrible Person

I have finally completed my final play through of Fate/Extra. Having completed it with Caster I feel like I have closed out the game. While I did not go through every scenario possible in the game I think I saw the optimal amount of possibilities. I would be interested in a few tiny details like using Saber with a female protagonist or taking Archer through Rani’s route but those little details are what YouTube is for. In this final post on Fate/Extra I just wanted to give my thoughts on playing as Caster. I mean how could I not play the game as the cute little fox goddess even if that is dangerously close to furry country.

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