Ongoing Investigations: Case #215

My roommate recently bought the Humble Double Fine Bundle to get a PC version of Brutal Legend and the upcoming Broken Age game. But that left him with Steam keys for the other three games in the pack that he already bought in an earlier sale. Therefore I wound up with three new games for free. As I already played Psychonauts that gave me two new games to try out. The first game I played was Costume Quest.

On Halloween night two siblings are out trick-or-treating when one of them is kidnapped by evil candy stealing trolls. So it is up to the remaining relative to team up with other children to defeat the monsters, get back the candy, free the kidnapped hostages, and save Halloween in general. Along they way the gang can get new costumes that give them new powers both in and out of battle.

I went out of my way to be ambiguous about the gender of the protagonist. As it turns out the main characters are fraternal twins. So you pick if you want to play as the boy or the girl in the beginning and then spend the game recusing your twin of the opposite gender. As video games begin to make VERY SLOW progress to realizing a little gender equality won’t kill them this is a nice nod to both genders in the mean time. You don’t have to make a Princess Zelda saves Link mod for this game. It lets you choose which gender is heroic from the start.

There are some distinctly unique facets to this game. The fact that it is a turn based RPG was defiently surprising. Seeing a company like Double Fine work on a somewhat passed by genre was a little surprising but not outside of their normal MO. Then again up until recently adventure games were considered an all but dead genre. Now they are hardly FPS in ubiquitousness but nor are they rare crystal unicorns anymore either.

The setting is very fresh feeling. Combat trick-or-treating is not the most overused setting in video games. The costume based combat is fun. You will distinctly go out of your way to get new costumes just to use them in battle. Also they are timing based functions to increase damage and defense which makes combat much more interactive. There various costumes and battle stickers let you change-up your combat style quite a bit as well.

The biggest disadvantage of the game is the initial game is three parts but once you played the first part you pretty much have seen 85% of how the game works. While the puzzles and bosses are different in each section the quests are almost always the same in each part. There is always a bobbing for apples mini-game, you always can trade cards with the other kids, you always have to trick-or-treat at X number of houses to fight the boss which lets the party move onto the next section of the game. The game is short so the little changes between sections is enough to keep to interesting but adding 2 or three more section could have easily turned the game into a slog.

There was also a slightly bell-shaped difficulty curve. The beginning of the game is fairly easy. After that the second section in the mall was fairly tough for a while. I was often losing battles and usually only winning by the skin of my teeth. I later found out that later in the section I got a third-party member. Her addition made everything significantly less difficult after she joins. Other than some bosses I never faced anywhere near that level of difficulty again. I think I was supposed to avoid those initial battles  and the go back and with the added party member and clean house. It was an odd bump in difficulty and I’m not sure it was intentional.

There was also an additional Grubbins on Ice DLC episode. It takes place after the main game and adds an extra act on the game that takes place in the monster world this time. On the plus side it adds some great new costumes and a very different setting than the main game. On the downside the overall mission formula is exactly the same as it was for all three sections in the first game. The story is fun but if you were getting tired of the somewhat repetitive game-play than this section with seem like more of a grind. Also while you can pick the gender of the main character the person kidnapped in this DLC is always female. That sort of takes away a bit of the flair of the original game.

Overall it is a fun little story that you can easily find for dirt cheap. I knocked out the whole game in a single weekend where I also went to Free Comic Book Day and played D&D. So if you want some sort of Disgaea styled 100+ hours experience then your going to be sorely out of luck. But as an innovate return to the turn based RPGs it is a good piece of bite sized entertainment.

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The plot really picks up in Shoulder-A-Coffin Kuro vol. 3. Not only do we learn more about Nijuku and Sanju’s creation, we get some surprising turns in Kuro’s search as well. The ending is really surprising in a cliffhanger-like moment which was a welcome piece to this unconventional 4-koma.

Allegedly this series is ongoing but I worry we may never get the answers we are looking for.

The Ongoing Investigations are little peeks into what we are watching and reading outside of our main posts on the blog. We each pick three things that we were interested in a week and talk a bit about them. There is often not much rhyme or reason to what we pick. They are just the most interesting things we saw since the last Ongoing Investigation.

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Type-Moon Weekly News Roundup: The Unsinkable Arturia Pendragon

This Saturday post is the weekly Type-Moon news in addition to the regular APB post on Sunday. If you have any suggestions for what to highlight on the Type-Moon Weekly News Roundup drop me a line via email or Twitter.

Ongoing Investigations: Case #214

narutaki I started reading the new Brian K. Vaughan and Marcos Martin comic The Private Eye (issues 1-2). The distribution of this comic is worth talking about. It is released digitally as a download of either PDF, CBR or CBZ. And it is a pay-what-you-want pricing model.

I love that the art takes into account that screens are vertical and not horizontal like a book. So when you look at a page at maximum size it literally fills the entire screen.

The setting of Private Eye caught my attention, it is a post-internet future but not a post-apocalyptic dealie. Technology has advanced in different areas while the internet has died out after “the cloud” spewed out every bit of everyone’s information into the world for all to see 60 years prior. The aesthetic is futuristic such as changing your appearance with the push of a button but mixed with things like rotary phones. The world is such that identity can be very malleable.

P.I. is hired to dig into his client’s past to see if he can unearth all the dirt she tried to bury, but before he can even start she gets murdered. Her sister, a former client, ropes him into finding her killer. A simple mystery setup with all the peripherals make it engaging.

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I’m going to pretend that we have a huge dedicated audience that constantly asks us to do things because they love us so much. (As opposed to a small audience that only occasionally asks us to do things as horrible jokes.)  I’m then going to pretend that this fictitious vocal fan base asks for my Ongoing Investigations entries to have a consistent theme to all the items I talk about. And since I’m making this up whole cloth they have also asked for a week were I talk about nothing but non pornographic Type-Moon doujinshi.

Since everyone asked for it (no one) here it is.

If anyone has been around in Type-Moon fandom long enough they know there is one simple phrase that can spark such fierce arguments that it has reached divine meme status. That phrase is “Shiki Can Kill Servants.” The comic that has inspired this phrase more than anything else is the ongoing doujinshi series T-Moon Complex X. I finally sat down and read the current seven books that have been released as it seemed like something I should do.

T-Moon Complex X is the classic Japanese Vs. formula. You take two series and mix them together, have the heroes meet and clash, then introduce a big bad guy they both fight so they have to put aside their differences. In that respect it follows the formula to the tee. Team Shiki clashes with Team Shiro but they have to stop their bickering when they discover that a certain dead apostle has tapped into to a resurrected Holy Grail.

And that also means it goes into full on fan fiction mode. Who would win in a fight between Shiki and Shiro? What if crazy powerful magic circuited Ciel were a Master? Could Saber defeat Nrvnqsr Chaos? What sort of food would kid Gilgamesh buy everyone for dinner? Would Bazett instantly fall in love with Shiki if they ever met?

I did notice that team Fate/Stay Night sort of gets the short end of the stick as opposed to the powerhouses that are Team Tsukihime. Shiki kills Berserker like Hercules was a jobber in professional wrestling. And most of the important villains are Tsukihime characters who slap around Fate characters for the most part. Hell a bunch of Fate/Zero characters mostly show up so they can die a few pages later. But so is the preference of the author. At least everyone get a little chance to shine on both sides.

The major question with this series is do you consider an evening of browsing fanfiction.net a fun diversion or a prison sentence for a minor vandalism charge. Because this is what it reads like. It is a good piece of fan fiction but it reads like fan fiction none the less. It is sort of wish-fulfillment with a plot to hold it all together. If you can handle that then it is all fun.

The Ongoing Investigations are little peeks into what we are watching and reading outside of our main posts on the blog. We each pick three things that we were interested in a week and talk a bit about them. There is often not much rhyme or reason to what we pick. They are just the most interesting things we saw since the last Ongoing Investigation.

Continue reading