Mobile Suit Gundam: The Origin
(機動戦士ガンダム THE ORIGIN) by Yoshikazu Yasuhiko

While several series might have been laid the foundations Yoshiyuki Tomino’s anime Mobile Suit Gundam is the father of the real robot genre. The anime brought an unpredicted level of realistic politics, warfare, and characterization to a genre that was previously filled with near magical (or is the case of Brave Raideen actually magical) giant robots fighting monsters. The idea that mecha could be mass-produced machines of war like tanks or planes changed the way those stories are told in a myriad of ways.
But there are two things to remember. The first was while Gundam was revolutionary it still had its feet half way in the genre that spawned it. There series still has some major super robot elements. The MA-04X Zakrello sums that up perfectly. The second is that Tomino is an odd duck. The good luck charm section of the Gundam novels is a prime example. While Gundam has been memorialized as a game changing series it is hardly perfect.
Jump ahead to June 2001. Yoshikazu Yasuhiko starts the Mobile Suit Gundam: The Origin manga. It is pretty much proof that hindsight is 20/20. It is a retelling of the original story twenty-two years later. As the original character designer for Mobile Suit Gundam Yoshikazu Yasuhiko was intimately involved with the orignal production of the series. Therefore he knew the ins and outs of the series including what worked, what they had to cut, and what had not aged well with the original production. Overall the story is the same but this time Yoshikazu Yasuhiko has had over two decades of criticism, analysis, experience to make an updated version of one of the most famous Japanese science fiction stories of all time.
Could this remake live up to the original?


