A Puzzling Objection: Professor Layton vs. Phoenix Wright: Ace Attorney

hisui_icon_4040 Professor Layton vs. Phoenix Wright: Ace Attorney always seemed like someone’s dream more than something that would get made. More the realm of fan fiction and comical videos than something you would actually play. Super Robot Wars, Project X Zone, Super Smash Bros., and Tekken X Street Fighter are all notable examples that while crossovers are not commonplace they are also hardly unheard of. So when the game was announced there was a good deal of buzz around the title. They are both melodramatic comedic puzzle games with a mystery structure and an anime style. The game play and mechanics  in both series was very different but it was fairly clear to most people with little effort both games could be combined in a way that let both of their strengths shine. All it would take is a smart story and a solid commitment to both sides of the crossover. There were a lot of things that could go wrong but it was equally feasible for the game to succeed big time.

And then we actually got Professor Layton vs. Phoenix Wright: Ace Attorney. I have read a bunch of reviews at this point and no one has hated the game. Overall all the reviews have been positive. But none of them have been glowing. If anything the general feeling has been underwhelming. It was fine but it could have been better. A lot of the complaints seem like nitpicks. They did not have enough cameos from fan favorite characters, mechanics from both main games could have blended more, the puzzles and court cases should have been tougher, hint coins made parts too easy, or the story could have been tighter were all sort of mediocre critics of the game I heard.

It is east to assume that this a the case of haters going to hate or that people have over inflated expectations that no game could live up to. But I don’t think that reaction is unwarranted. I think it is more people wandering through their reviews trying to touch on what made the game not live up to their dream but not being able to touch the core of their discontent. The thing is the sticking point might very well be at the heart of the story but to talk about that means spoiling a good deal of the plot.

So before we go to the rest of the review I’m going to give the game a quick one paragraph review and if you don’t want to be spoiled you can just read that and the decide if you want the game or not. But if you have played the game or don’t care about spoilers you can just continue past the next paragraph. I think that it the fairest way to do this.

I like the game but acknowledge its flaws. The game is decidedly more Professor Layton than Phoenix Wright in both storytelling and game play. Both halves get a chance to shine but Layton gets the first billing on the title for a reason. The puzzles for both halves is a bit more easy mode than what you are used to in the respective main series. If you are new to either half you won’t be over your head but if your and old hat don’t expect to be challenged most of the time. The story is fun but your mileage may vary on the twist during the last third. If you a fan of either series where is something to enjoy. The puzzles parts feel very Layton and I actually thought the Witch Trials were an interesting twist of the Ace Attorney formula. Just temper your expectations. This is more of good combination of two franchises than a golden child that is greater than the sums of its parts.

I might just be really happy that Maya has not been shipped off to the land of random offhanded mentions like she has in the recent games.

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