In the Project X Zone

hisui_icon_4040 I remember looking at screen shots of Namco × Capcom and thinking that we would never get the game here in the United States. I really wanted it but games with so many properties involved are notoriously hard to license. It turns out that was not a bad assumption as we still don’t have an official English release of Namco × Capcom. (Side note: I never remember that Reiji Arisu and Xiaomu are from Namco × Capcom. They always seem like Endless Frontier characters to me.)

Then in 2008 something shifted slightly. It was Tatsunoko vs. Capcom: Ultimate All-Stars. A fairly well-regarded fighting game for the Wii with a lineup of Tatsunoko and Capcom characters from all over the map. And it has a legitimate US release. It did not open the flood gate for every crazy cross over game from Japan but it did signal that maybe with a bit of luck some titles that were previously just in the realms dreams and fan translations were possible.

And so when I saw the Project X Zone movie I was super excited in general but not very optimistic about it chances. But then people kept telling me that there were rumors that it was coming out in English. And soon enough those rumblings were a reality. Apparently it was a bit of a pain in the ass to get all the necessary licenses. But it was here. The game I asked for.

So I had to put my money were my mouth was. I pre-ordered the game and got a 3DS for my birthday. So was it worth all the times I mentioned in the APB?

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