Narutaki & Hisui VS. 2010

It is time for the most anticipated and respected anime awards show of the year! (De gustibus non est disputandum.) On the Speakeasy we looked back at the trends that defined anime and manga in 2010. This is an examination of the individual titles and characters that made the biggest impact on us this year. We discuss what made us laugh and cry (for the better and the worse.) Feel free to chime in with your picks as well. If you have a suggested category you would like us to use next year just leave us a comment and we will try to work it in next year.

I really enjoy doing this post. Yeah, everyone does one, but that is because they are fun! For good or ill I know what kind of year I’ve had when I do this post.

Best Anime of 2010 or the Junmai Daiginjo-shu of Anime

Mobile Suit Gundam Unicorn by Sunrise I know it seems impossible but Gundam Unicorn might actually be the one modern series that a majority of Gundam fans can get behind without their normal bickering. It incorporates the newest and flashiest technology while keeping true to the strength and spirit of the original Universal Century series. If you did not know better you would assume that Yoshiyuki Tomino played a part in the creation of this series for who seamlessly it works itself into the universe. The characters for the series harken back to the former archetypes set by its predecessors while not seeming like clones. Obviously a good deal of money and love was poured into this series because it consistently looks amazing. I look forward to learning the secrets of the Laplace Box and the RX-0.

Runner up: House of Five Leaves by Manglobe An absorbing and atmospheric character based historical drama. Based on seinen manga it is an adult work for both sexes that continues the tradition of great noitaminA anime.

Giant Killing by Studio DEEN When thinking this over, I had to ask myself what was I most anxious to watch each week? What did I want another season of (and thought it could sustain it)? I arrived at my answer pretty quickly. It was Giant Killing’s approach to characters that impressed me throughout the season. Never did the show bang you over the head with who these people were, instead we were shown through small actions, bits of conversations, and of course their approach to soccer. And best of all we got to see everyone involved when it comes to sports from the players to the fans, from the press to the managing staff. Everyone had a role but our main character was not a star or up and coming player, but rather the coach. Tatsumi makes this show and gives a new perspective for a sports anime. Perhaps Giant Killing isn’t the most thought-provoking showing of the year, but it did things just a little bit differently and it never faltered.

Runner up: Kuragehime by Brain’s Base (second mostly because I haven’t seen how it ends yet) This is a very absorbing comedy about a house full of girl geeks whose lives get turned upside down when cross-dressing Kurnosuke takes an interest in them. This is the most genuine depiction of geeky girls I’ve seen to date without being pandering. And it is also turning into a tender romance as well.

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2010: A Year of Great Openings

When looking back at this year, I was struck by how many great openings came to mind so I thought,”hey, let’s call that out in a post!” And the way I see, to have a good opening you need a good song, good animation, and both of them need to fit together distinctly. When watching an opening, I’m looking for a feeling, it should set a tone and a pace for what I’m about to watch. I think openings can have a lot of power so I have to give props when they are done well.

A good opening draws you and sets a tone for the anime. It can be the vanguard and frontman for a series giving you your first impression of what the show is about and what mood you should be feeling when you watch. Plus the animation on the opening usually at least one level higher quality than anything in the show itself so most openings are a joy to watch. There are some exceptions to this rule but we are not here to talk about them today. Today we will discuss some of the best openings of 2010 and why they stand out.

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Ongoing Investigations: Case #104

I have happily been engrossed in the latest Professor Layton game the Unwound Future for the last week. The plot is the most fun and lively yet and we even get to learn a bit about Layton’s past and relationships plus see a (gasp) top hat-less Layton! This is also the most personal and emotional installment yet, which makes sense since it is the end of trilogy. Still I was pleased to see myself tearing up at the ending of the events. The puzzles were about the same difficulty level as the second game, which means that overall they are tricky but not overly hard. I still admit to missing the really challenging puzzles that appeared at the end of the first game. In this case even the end puzzles, worth a lot of picarts, were mostly harder versions of puzzles you had already conquered earlier in the game. But my true reason for playing the game is plot, plot, plot so I was indubitably pleased with how it came together. My only complaint is the constant hand holding that started with the second game and only seems to have escalated in the third. There is a journal that I can read if I forget anything, there is a mystery section that I can review, and when I turn on my continued game it reminds me of where I left off. Those things are all fine, what I don’t need is the game to prevent me from wandering and a plot recap every couple of chapters. These things don’t make the game less fun it just takes a bit of mystery solving out of it.

hisuiconProfessor Layton and the Unwound Future is a delightful capping off of the 1st Professor Layton trilogy. As with most the previous games we start with an odd event that spirals into a larger adventure with Layton discovering the grand conspiracy behind everything as he solves puzzles. I did notice some recycling of older puzzles beyond using some of the work horse types of puzzles that are in all three games. But they change them enough that they don’t feel like you are replaying an older game with a new story. I am never usually one to comment on voice acting but the new woman who does Flora is quite awful especially considering how good everyone else has been. I don’t know what circumstances prevented them from using the original Flora but they need to get rid of this lady and fast. The ending of the game was bombastic where is need to be and in contrast heartfelt, touching, and a bit melancholy where it needed to be as well. I will say the giant robot at the end of the Eternal Diva is much more inline with the series now that I played this game. I look forward to the adaption of the prequel trilogy as well as the Professor Layton vs. Ace Attorney game.  With all the new material taking place before this trilogy one wonders when they will get to that letter and the end of this game.

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