Our third and fourth sessions are when I finally felt like I contributed something important to the party. I was able to see what Aranel is good at and figure out her role to make a difference in the outcome of events. In fact, everyone each added some specialty during these games that made us feel like a team; like we knew why these characters had banded together.
We spent a good portion of these sessions in combat, quite unexpectedly, but I suppose like most D&D parties, we go looking for trouble. And we also met a slue of new characters as well as doing a healthy amount of exploring.